Quality Models and Textures
Hello! I’m Moss, a 3D modeller and pixel artist who loves creating polished, high-quality designs that feel right at home in Minecraft. I focus on capturing the game’s style and atmosphere while still making each project feel detailed, expressive, and full of personality. Whether it’s building models, designing textures, or working on custom assets, I enjoy bringing ideas to life in a way that stays true to the look and vibe players already know and love.
I’m especially drawn to projects that blend creativity with strong visual consistency, making sure everything fits naturally within Minecraft’s iconic aesthetic. From clean pixel art to carefully crafted 3D work, I put a lot of care into making designs feel right at home in any server or project!
Project Showcase: Icebreaker
An iconic mainstay from the Destiny franchise!
Here's some highlights from past projects!
Historic Arsenal: An exploration of early firearms, ranging from simple flintlocks to powerful lever actions and shotguns. All guns include reload frames, and many of them have modified versions.
Modern Arsenal: A smaller showcase of modern weapons, all with locked-to-grid 90 degree geometry and with some additional levels of detail.
WW2 Arsenal: A selection 1940's era weapons made popular by Call of Duty: World at War
Universal Arsenal: a vanillalike expansion for tiered tools, with a ton of additions!
Solar System Set: A (semi complete) 3D set oriented for many of the celestial bodies of the Sol system
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